Interesting, very interesting. Thank you again for the feedback, as you said, "Time is luxury" and I appreciate yours.

To your question, currently our games are being prepared for longitudinal trials in Finland. At the moment our game focuses on the hands, using the Finger Touch, Finger Walk and Wrist Rotations exercises. We are working on incorporating more body parts and exercises as we develop. The games recognize each user from the test group and adjusts the game difficulty and sensitivity based on their previous performances (and recalculates these values at the end of the days session). This test group contains a variety of conditions, including people who do these exact exercises among others. A healthcare professional will be there to observe during the trial but the goal is to have the system not require medical supervision. Each day the patients play through the games that are relevant to there programme and the game gives them feedback on how well they are preforming them. The feedback is also available to the therapist.

The games themselves include building small structures, exploring an environment and solving a maze. We also have a co-operative card game in the works, similar to solitaire that use the exercises to place the cards.

The following is a link to the initial publication of our work: Exploring interactive gameplay for well-being enhancement ? How an international cooperation involving a multi-disciplinary team are developing state-of-the-art 3D computer games for special-needs users | Finn | AMK-lehti // Journal of Finnish Univer

A lot of the games that are used in physiotherapy at the moment are not specifically designed for medical use. I can see why games that are simple enough for most people to use are too simple to be entertaining for very long (at least the Wii Games I've seen used). this is why we are working on games that are adaptive and adjustable, while the entertaining elements are kept intact. This is also why I asked about the social interaction as multilayer co-operative elements can be used too.

I hope this has been of some help or interest to you.

-Mega Future Games